OpenSSL patches infinite-loop DoS bug in certificate verification

OpenSSL published a security update this week.

The new versions are 3.0.2 and 1.1.1n, corresponding to the two currently-supported flavours of OpenSSL (3.0 and 1.1.1).

The patch includes a few general fixes, such as error reporting that’s been tidied up, along with an update for CVE-2022-0778, found by well-known bug eliminator Tavis Ormandy of Google’s Project Zero team.

Ormandy himself described the bug as “a fun one to work on”:

The flaw ultimately came down to a program loop that almost always worked correctly, but sometimes didn’t, causing it to iterate inifinitely, thus hanging up the program using the offending code and causing what’s known as a DoS, or denial-of-service attack.

Sloppy security code not affected

Amusingly, if we’re allowed to say that, the bug apparently only gets triggered if a program decides to do the right thing when making or accepting a secure connection (e.g. an HTTPS browsing request), and verifies the cryptographic certificate supplied by the other end.

A browser (or an updater, or a login portal, or whatever it might be) that simply accepted the cryptographic credentials of the other end, and didn’t bother to check whether some moderately trustworthy authority had issued them in the first place…

…would, ironically, be unaffected.

In other words, a crook who wasn’t able to get hold of a working forged-or-stolen certificate to bypass your security checks might nevertheless be able to construct a bogus non-working certificate that your computer would choke on while trying to reject it.

Obviously, that’s much less serious than a hole through which an attacker could deceive you cryptographically, causing you willingly to trust something you shouldn’t.

And it’s much less serious than an exploitable vulnerability that could let an attacker implant unwanted software without permission.

But CVE-2022-0778 is still worth knowing about, and the nature of the bug makes a good “teachable moment” for all programmers out there.

Ubiquitous code

As you probably know, OpenSSL is one of the most popular and widely-used cryptographic libraries.

The library ships as a core component of many Unix and Linux distributions, where it’s automatically used by a wide range of other software you may have installed.

OpenSSL is also bundled into numerous applications, even on operating systems such as Windows which provide their own built-in cryptographic library that the app could have used instead.

In other words, your computer or mobile device might have zero, one, some or many copies of OpenSSL, and they don’t all necessarily get updated at the same time.

That, in turn, means that OpenSSL security updates always make a bit of a news splash:

  • Cryptographic bugs get a lot of attention, because we rely so extensively on encryption algorithms these days for both privacy (to avoid being snooped on) and integrity (to avoid being fed fake data). Browsing, email, software updates and online commerce and many more applications can all sneakily be undermined by exploitable holes in cryptographic code.
  • Bugs in widely-used programming toolkits get a lot of attention, because we’re not always sure how widely used these are in our own networks. As the infamous Log4Shell bug reminded us at the end of 2021, even specific holes in software components that we don’t even realise we were using, and that we have never thought to audit before, may expose general holes in our overall IT setup.

Looping the loop

We’re not going to dig into the mathematical algorithm that the buggy code was trying to compute.

All we’ll say is that the OpenSSL function is one used when verifying Elliptic Curve (EC) digital signatures, which are widely used these days because EC cryptography is faster, uses less memory, and requires shorter cryptographic keys than the old favourite known as RSA, for the same level of security.

This reduces the amount of data that needs to be shuffled back and forth when setting up encrypted network connections, and reduces the load on busy servers that may be handling hundreds, thousands or even hundreds of thousands of secure connections a second.

The algorithm involves a mildly esoteric function called BN_mod_sqrt(), short for “modular square root of a Big Number”.

As you probably know, modular arithmetic, sometimes casually called “clock arithmetic”, involves keeping all your intermediate results to a fixed number of digits by taking the remainder, or modulus, after dividing each result by a number of a fixed size.

This is similar to what happens if you add 25 hours to the present time.

If it’s 15:00, then 25 hours in the future comes out at 40 o’clock, but there are only 24 hours in a day, so you observe that 40 / 24 is 1 remainder 16.

Because you are calculating a new time, and not a new date, you simply discard the 1, and keep the 16, which tells you that in 25 hours’ time, it will be 16 o’clock, or 16:00.

If you are from one of those countries that prefers AM and PM to the frankly far superior 24-hour notation, you can just work modulo 12 instead.

So, you take 15:00 and say “15 divided by 12 and keep only the remainder” to get 3; then you take 3 + 25 to get 28, then do “28 divided by 12 and take the remainder” to get 4pm.

In fact, you can “remainderise” 15 down to 3 and “remainderise” 25 down to 1 up front, and then add 3+1 = 4, so that you’re only ever calculating with inputs limited to the range 0…11.

This sort of calculation is super-handy when working with the sort of numbers that you typically need in cryptography, which may have hundreds of digits each, not merely two digits as in the hour hand of a clock.

For example, if you square an N-digit number conventionally, you get a 2N digit number; square it again to get the fourth power, and you now have 4N digits.

So, if you want to compute an P-digit power of an N-digit number, where P and N are anything but tiny values, you quickly run out of time and memory to compute or store the result.

With modular arithmetic, however, using an M-digit modulus limits every intermediate result to M digits, making complex (and therefore hard-to-reverse) iterative calcuations feasible, even for huge values with hundreds of digits – all your numbers are Big Numbers, but they don’t get bigger and bigger as you proceed.

Each Big Number calculation along the way requires much more work than a conventional computer ADD, MUL or DIV would need, but the calculations never get out of control because the maximum size of each intermediate result is constrained in advance by the repeated modulo operations.

Howewever, some algorithms in modular arithmetic require rather special treatment, and to do modular square roots you typically use a process called Tonelli-Shanks, after the two mathematicians who invented it independently (Tonelli in the 1890s, and Shanks in the 1970s).

One implemented and tested, this sort of code often gets buried into programming libraries, as happened in OpenSSL, and rarely, if ever, gets revisited to look for unlikely (and as-yet-unknown) problems that programmers sometimes refer to quaintly as corner cases.

(Tiling a floor is easy, if repetitious… until you get to the corners of the room, where the usual shapes and sizes just don’t fit.)

Don’t sit on the fence

Unfortunately, the OpenSSL implementation of the Tonelli-Shanks algorithm had a bug that was unlikely to show up in normal use, but could be triggered on purpose by feeding in data that would force the code to misbehave.

See if you can spot the flaw in this pseudocode, an iterative computation that is itself computed repeatedly inside another loop that contains it:

 i = 1 t = bignumtostartfrom() while t <> 1 do i = i + 1 if i == maxloops do then error('no answer possible') end t = boildowntbysimplifying(t) end

Loosely put, this loop counts how many iterations it takes for the number t to “boil down” to the special value 1, based on the function boildowntbysimplifying()

…but with a maximum number of iterations set so that the loop won’t run forever if no answer can be found.

In modular arithmetic, not all whole numbers have square roots that are also whole numbers, in the same way that in regular arithmetic, 36 is a “perfect square” that comes out as exactly 6×6, but 37 can’t be obtained by multiplying two whole numbers together. The loop above is designed to detect this situation by noticing that t has not reduced nicely to 1 after being given a suitable number of iterations to get there.

The problem is that the loop termination only checks whether the ever-increasing loop counter has exactly hit the maximum number of loops allowed.

The first time the code above runs, as you will see in the OpenSSL source file crypto/bn/bn_sqrt.c, the value of maxloops will always be 3 or more, so that the value of i will inevitably approach it upwards from below, until i == maxloops.

But if the code ever run when maxloops starts out at 0 or 1, implying that the loop should never run at all, then the test if i == maxloops will never become true, because i will already be greater than maxloops the first time round, and i will then keep on running away from maxloops for ever more.

Check which side of the fence you’re on

The solution was not to check whether i was exactly “on the fence” that denoted the stopping point, but simply to check which side of the stopping point i was on, and react accordingly:

 i = 1 while i < maxloops do t = nextbignuminsequence(t) if t == 1 then break end i = i + 1 end if i >= maxloops then error('no answer possible') end

This way, if i starts out greater than or equal to maxloops, the while statement (it’s now implemented using a for loop in OpenSSL’s C code, but the nature of the loop is the same) won’t be entered at all, so no infinite loop will occur.

On the other hand, if the “solution reached” outcome t == 1 happens before the loop expires, and the loop exits early, the code will know a result was found in time and the error will not be triggered.

What to do?

  • If you’re an OpenSSL user, consider upgrading to the latest version to shut off this bug. If you have an app that uses OpenSSL but you’re not sure if it relies on the library code managed by your operating system, or if contains a copy of its own and needs updating separately, look at the documentation, ask the community, or check with the vendor.
  • If you’re a programmer, use the clearest and most general condition you can for terminating loops. For example, if you need to report an error when a specific count is exceeded, write your code so that it checks whether it has reached or already gone past the finishing line, rather than relying on spotting it only when it’s exactly on the line. This makes the nature of the algorithm and the stopping condition much clearer, and can help save you from errors caused by the code kicking off from an unexpected starting point that’s already on the wrong side of the line.

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